Game Developer

Unity // Unreal // Godot

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HONEY KARTS

★ BETA SEPT 2022

Designed and developed engaging gameplay mechanics, intuitive user interfaces, and visually stunning environments to deliver an immersive racing experience for players

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PORTLAND IMMERSIVE MEDIA GROUP

★ ACTIVE 2015-2022

pioneered cutting-edge immersive experiences that transformed the way users interacted with digital media, pushing the boundaries of what's possible.

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REALTIME 3D VISUALS

★ ACTIVE 2018-PRESENT

Coded and modeled immersive live performances, using Unity as a powerful medium for self-expression and real time creative collaboration

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GAME MODDING

★ 2015-2022

sparked new levels of player engagement and creativity by developing custom DLC for various gaming communities including, but not limited to VRChat, High Fidelity, Anyland, Rocksmith, and Dota 2(pictured above)

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VIRTUAL REALITY WORLD BUILDING

★ 2015 - PRESENT

Leveraged the power of Unity and Blender to create unforgettable content for VRChat and High Fidelity that transports users beyond their physical limits.

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QUEST FOR NECTAR

★ BETA DEC 2022

utilizing the Phaser game engine , created visually engaging game worlds that elevated the player experience in the realm of pixel RPGs




NICO DAUNT 2023